WolverineSoft Studio – Project Rogue

David Sohn, College of Engineering

Project Blue is WolverineSoft Studio‘s semester-long project. Around 25 students from a variety of disciplines work together to create a video game using Unity. This project goes through several stages of iteration, where members are put on tight deadlines to complete work and receive feedback. At the end of the semester, the project will be shown off at the EECS 494 student showcase and at IGDA (International Game Developers Association) and will remain as a portfolio piece for all of those involved. This semester, we’re doing a case study of the game Nuclear Throne, where we’ll recreate many of the game’s mechanics while coming up with our own theme and narrative.