“A camera is a tool for learning how to see without a camera.” — Dorothea Lange

“I photograph to find out what something will look like photographed.” — Garry Winogrand

Eadweard Muybridge was a late 19th century photographer who designed his own camera system to capture the discrete movements of a horse galloping for the first time. Prior to his photos, horses were illustrated with all their legs extended while galloping. Muybridge proved that their legs were in fact momentarily underneath them when galloping. After the widespread dissemination of his photos, the way in which horses were drawn in motion changed forever. 

In this lab, we will endeavor to design, build, and use unique cameras to produce unique photographs. In doing so, we strive to expand the concept of photography and raise questions of perception and understanding.  

To accomplish this, expertise will be developed by all participants in aspects of art and engineering. 

Projects under consideration include (but are not limited to): 

    • Building cameras from upcycled scanners – repurposing the linear array in old scanners to create digital slit cameras with unique imaging properties. 
    • Building unique camera configurations from off the shelf parts – microcontrollers controlling one or more sensors per camera.
    • Designing and building multi-lens cameras.
    • Designing and building a custom imaging sensor and a camera to use it.
    • Designing of a multi-sensor mosaic array from numerous sensors harvested from ‘antiquated’ digital cameras or phones.
    • Creating digital swing lens cameras to create single exposure panoramas.
    • Creating cameras to capture multispectral images – map IR or UV to color spectrum, etc.
    • Creating ‘glitch’ cameras or circuit-bent cameras.  

Emphasis will be placed on the repurposing and upcycling of existing equipment which may otherwise enter the waste stream. For example, the initial project will focus on repurposing old scanner components to serve as the imaging components in cameras. 

Students will meet weekly as a group with the faculty lead. The faculty lead will discuss the projects underway. Students will be assigned topics to research/develop within their discipline. They will report their findings to the group for discussion. Artists will work with the engineers to ensure the project will perform as desired. Engineers and artists will work together during the testing phases. 

Students will learn to work collaboratively. Engineers will learn about art; artists will learn about engineering. They will also learn how different disciplines approach research and work differently. 

Students will be doing the actual design, building, and testing of the cameras. This may entail metal fabrication, reading and understanding of white papers, signal processing, programming, corresponding with other external makers, CAD, 3D printing, woodworking, machine disassembly, lens modification, photography, etc. Students will also learn to work iteratively and learn how to work through short term failures to achieve long term success.

Students apply to a specific role on team as follows:

Artist (2 Students)

Preferred Skills: Experience with photography. Ideally both analog and digital. Interest in gaining a deeper technical understanding of photography including how shutters work, measuring focal length, finding film plane, determining nodal point, determining image circle, etc. Interest in the more technical side of image editing or experience working with any image related programming such as Processing or Javascript. Experience making things is a bonus.

Likely Majors/Minors: ARTDES, CS, FTVM

Engineer (2 Students)

Preferred Skills: Background in or interest in mechanical or electrical engineering. Specifically working with imaging electronics and hardware including but not limited to repurposing old electronics and working with microcontrollers such as Arduino and Raspberry Pi. A bonus would be experience in programming in C++ or related languages.

Likely Majors/Minors: CS, ECE, EE, ME

Computer Scientist (2 Students)

Preferred Skills: Existing skills in or interest in learning programming as it relates to electronics including microcontrollers such as Arduino and Raspberry Pi units. Interest in signal processing. 

Likely Majors/Minors: CE, CS, ECE, EE, SI

Fabricator (2 Students)

Preferred Skills: Some background in fabrication. Ideal candidate would have background in machining, CNCs, 3D printing, and woodworking.

Likely Majors/Minors: ARCH, ARTDES, ECE, ME, MSE, PAT, THTREMUS

Faculty Project Lead

Seder Burns is an artist, educator, and occasional curator.

He enjoys exploring the creative potential of new technologies in concert with established mediums such as photography, papercraft, and sculpture. This includes long standing research in the field of photography, alternative digital cameras and printing technologies, as well as pursuits in photogrammetry and digital fabrication.

A recent photo series utilized a combination of infrared and digital techniques, updating a WWII camouflage detection technique, to reexamine the American Dream.

Throughout his career, he has kept one foot in the commercial world; shooting commercially and consulting on topics such as digital color management, creative operations, and printing.

Previously, he led the strategy, creative direction, and production for all photos, videos, and CGI for a Tier 1 automotive accessories group. Starting from scratch, he built a world class creative team and designed, built, and oversaw the operations of a 30,000 sq ft video and photography studio to produce e-commerce, social, and lifestyle brand building content.

Students: 8

Likely Majors/Minors: ARCH, ARTDES, CE, CS, ECE, EE, FTVM, ME, MSE, PAT, SI, THTREMUS

Meeting Details: In Person. Fridays at 10 am, Duderstadt Center. 

Application: Consider including a link to your portfolio or other websites in the personal statement portion of your application to share work you would like considered as part of your submission.

Summer Opportunity: Summer research fellowships may be available for qualifying students.

Citizenship Requirements: This project is open to all students on campus.

IP/NDA: Students who successfully match to this project team will be required to sign an Intellectual Property (IP) Agreement prior to participation.

Course Substitutions: CoE Honors